This article will show you the quickest way to get some Expressive Text showing on your project.
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Make sure youβve got the plugin correctly installed according to the Unreal Guidelines:
https://docs.unrealengine.com/4.27/en-US/ProductionPipelines/Plugins/
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First, we are going to create a new Expressive Text Asset
Click on βAdd Newβ in your content browser and make sure to select Expressive Text from the Expressive Text category.
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Double-click the asset to open the custom editor to handle these assets - this is especially useful since it lets you preview the text without having to click Play.
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You can change the preview overlay opacity and color for better readability. This will only alter the preview and not your text asset.
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Now to display your text asset, open your Level Blueprint and create a new node for Display Text Asset. Choose the asset you want and donβt forget to compile and save.
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You can now hit Play on your project and it will display the text on-screen.
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Thatβs it! Youβve created your first Expressive Text and itβs now showing on your project.
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